Art Direction
So, a big problem I had with Warin was that at the time I made him, I
was still really bad at textures. I still don't consider myself great
at them, but I've gotten better. To reiterate Warin, I moved his design
from heavy reds and steel because -- as someone mentioned -- he shared
too much of a similarity with Darius. This time around, I've made Warin
a creature with more exposed bone plating. I also thinned his frame a
bit and expanded his shell. This was to give him more of a heroic
silhouette. The bone plating helps adjust his color too, so he no longer
reminds us of Darius. At the same time, I took care to make sure that
he didn't remind people of Malphite either. This is why the shell forms
a hard V shape.